In todays session of Creative Futures, Graphic design – we had a group tutorial and workshop session using Photoshop. Today was about having an attempted to manipulate an image of someone’s face, to improve and get rid of unwanted spots, blemishes and imperfections. All the group received the same image sourced from the internet of a woman’s face. She had bad acne and imperfections.
I learned today that after you import the image sourced from the web you had to change the DPI from 72dpi to a higher Dpi of 300. This meant that the format of the image changes and if need be would allow the image to be blown up to billboard sizes. Also I learned that before I could actually start editing the image I had to click on the image drop down bar, go onto mode and change it to CYMK. As this is generally used for Print. This is crucial that you change the settings to match the project and format required, as it makes the outcome of the image different. If I was to leave the changes to the dpi, then I might require to have it in a large format so stretching it would cause issues like pixilation.
After this we did things like duplication and spot healing on the skin. A major filter used when changing features on the face in the liquefy tool this allows us to use things like the bloat, pucker and forward warp tools. Each tool has different effects on the image. These are so important when trying to create a perfect `hyper real representation of a human being’. Also we changed things like the colour saturation and balance. As well as using tools like burn, dodge and sponge. To help create light and shade in the image.
As a group we managed to be at the stage where we are ready to start airbrush and bring back some human like tones. These are the before and after I made the changes to the image.